PlayerUnknown’s Battlegrounds might have gone through a bit of a rough patch through the beginning of 2018, with interest in the battle royale game waning somewhat in favor of the competition – namely, Epic Games’ Fortnite – but it now seems that Bluehole is all ready to fight back.
Apart from announcing a few major updates to the PC version of the game, including weapon skins and the addition of an all-new map half the size of the original, the team behind PUBG, in conjunction with Tencent, finally made the English version of PUBG Mobile available worldwide on both iOS and Android.
A mobile version of PUBG may not have seemed like the best of ideas at first blush, but as it turns out, it is quite enjoyable, with players going so far as to say that the UI of the mobile version may actually be better than the one adorning the PC and console variants. That is not to say that playing the shooter on a smartphone isn’t a bit of a challenge, but there are a few ways it can be made less so. One of those is using the lean system ported over from the PC and console versions.
If you’ve had the pleasure of playing PUBG Mobile, its possible you missed said option completely. It isn’t exactly obscure, but with most mobile titles not keen on offering customization of controls, you can’t be faulted for assuming the game didn’t offer anything more than what is displayed on screen by default.
The lean controls are there; they just need to be enabled from the game’s settings. Before you start a game, tap the cog icon in the top-right corner of the screen to open the Settings screen, and in the Basic section, enable the Peek & Fire option.
In-game, the enabled controls appear as two toggles – one for peeking left and the other for peeking right – to the left of the screen and above the left fire button. When you tap one of the two, your character will continue leaning in the chosen direction until you tap the button again.
The use-case is quite obvious – whenever you’re behind cover and under fire, peeking your head out to take shots at your enemy while keeping the rest of your character’s body hidden will make you much harder to spot and hit than if you simply strafe in and out. Case in point: the following screenshot.
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